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Bell Ringer
Mash, swing, DING.
The carnival strongman test. Mash to wind up power, the hammer swings, and the puck rockets up the tower. Ring the bell three times if you can.
How to play
- Mash the screen during the 3-second windup.
- Power drains while you rest — keep mashing.
- The hammer swings and the puck height is your points.
- Three swings. Ring the bell at 100 for a bonus.
Scoring: Puck height 0–100 per swing, +15 bell bonus at 100. Three swings, max 345. A round takes about 25 seconds — free in your browser, no download, no signup required.
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